2-3. actors streamer seeds = vtkPointSource() seeds.SetRadius (0.8) seeds.SetCenter (0.0, 0.0, 0.0) seeds.SetNumberOfPoints (50) streamers = vtkStreamLine () streamers.SetInput (fData) streamers.SetSource (seeds.GetOutput ()) streamers.SetMaximumPropagationTime (2.0 / scalarmax) streamers.SetStepLength (5.0e-2 / scalarmax) streamers.Update () streamersMapper = vtkPolyDataMapper () streamersMapper.SetInput (streamers.GetOutput()) streamersMapper.SetLookupTable (lut) streamersMapper.SetScalarRange (scalarmin, scalarmax) streamersActor = vtkActor() streamersActor.SetMapper (streamersMapper) spherical vessel sphereV = vtkSphereSource() sphereV.SetRadius (1.0) sphereV.SetCenter (0.0, 0.0, 0.0) sphereVMapper = vtkPolyDataMapper() sphereVMapper.ScalarVisibilityOff() sphereVMapper.SetInput (sphereV.GetOutput ()) sphereVActor = vtkLODActor () sphereVActor.SetMapper (sphereVMapper) sphereVProp = sphereVActor.GetProperty () sphereVProp.SetOpacity (.1) sphereVProp.SetColor (0., 0., 0.5)