2-3. actors contour surface contour = vtkContourFilter () contour.SetInput (fData) contour.GenerateValues (2, scalarmin, scalarmax) normals = vtkPolyDataNormals () normals.SetInput (contour.GetOutput ()) contourMapper = vtkPolyDataMapper () contourMapper.SetInput (normals.GetOutput()) contourMapper.SetLookupTable (lut) contourMapper.SetScalarRange (scalarmin, scalarmax) contourActor = vtkActor () contourActor.SetMapper (contourMapper) contourProp =contourActor.GetProperty () contourProp.SetOpacity (.1) scalar bar sBarActor = vtkScalarBarActor() sBarActor.SetLookupTable (lut) sBarActor.SetTitle ("Vr") sBarActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport() sBarActor.SetOrientationToVertical() sBarActor.SetWidth(0.17) sBarActor.SetHeight(0.8) axes axes = vtkAxes () axesMapper = vtkPolyDataMapper () axesMapper.SetInput (axes.GetOutput ()) axesActor = vtkActor () axesActor.SetMapper (axesMapper) axesActor.GetProperty ().SetLineWidth (3.0)